As you may know, planets of Alpha Centauri (if they indeed do exist) would provide excellent conditions for intelligent life forms.
It is indeed true that there is a small Earthlike planet near Alpha Centauri, inhabited by a population of no particular significance. These humanlike creatures have much in common with us. Living in similar comunities and having similar body structure and behavioral patterns, they unsurprisingly appreciate (approximately) the same time-killing activities as we do. One of these, the second most popular after Alpha Centauri Croquet, is the Alpha Centauri Tennis.
Although its rules differ from Earth Tennis, the two player version of Alpha Centauri Tennis resembles it in many ways. Same as Earth Tennis, it is played on a rectangular court divided into two parts by a net. Two players, standing on opposite sides of it, use a stringed racket to hit a ball back and forth to each other. There are certain rules how to hit the ball. The player who forces his opponent to violate one of these rules wins the current ball. The aim of both players is to win enough balls to win a game, enough games to win a set and enough sets to win the whole match. In the N player version of the Alpha Centauri Tennis a ball can be won by any one of the N players. Although technical details of this can be difficult to imagine, Alpha Centaurians are extremely inventive.
In the general N-player version, players serve in turns, following order determined before the match. Moreover, they shift when starting individual games and sets. For example, the players are A, B and C. They are ordered alphabetically. Player A serves the first ball of the first game. When the ball is won by one of the players, its B's turn to serve. After the game is won by one of the players, player B starts the second game. Finally, when the first set is won by someone, player B starts the second set. This repeats, always shifted by one player, until the match ends.
For three players the serving order looks as follows:
Game 1: A,B,C,A,B,C...
Game 2: B,C,A,....
Game 3: C,A,B,....
Game 4: A,B,C,....
Game 1: B,C,A,B,....
Game 2: C,A,B,....
Game 3: A,B,C,A,...
There are exact rules for counting the number of balls/games/sets won by a player.
The state of a game can be described by assigning a non-negative number of points to each of the players. At the beginning of a game, the score of each player is zero.
Note: In Earth terminology, 0 points is called "love", 1 point is a "fifteen", 2 points is a "thirty", 3 points is a "forty" and 4 points is an "advantage". Be glad that you don't have to learn the Centaurian terminology :)
When a player P just won a ball, the new score is determined by using the first rule from the list that applies to the situation.
The set is won by the first player that at the same time:
The winner is the first player to win at least three sets. A set in which no other player won a game counts as two won sets.
An observer from the Intergalactic Tennis Federation was watching a tournament in Alpha Centauri Tennis. Being unable to understand Alpha Centaurian language, he only managed to write down the winner of each ball. Now, for each match, knowing the sequence in which the players were winning the balls, he would like to somehow determine its winner.
There are several lines in the input, each corresponding to one match. Each line contains the number of players N and a string S consisting of uppercase letters. The players are represented by the first N letters of the English alphabet. If the i-th letter of S is X, it means the player X won the i-th ball from the beggining of the match. You may assume that the match transcripts are correct and complete.
The order in which the players serve is the same as the order of their letters in the English alphabet.
For each line, output a single character, being the letter of the player who won the corresponding match.
(B has won two sets, each of them by winning 6 games, while A and C won none. Thus each of these sets counts as two and B has won the match.)
Contest-related materials: Tono